// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Skinning.Default; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// /// Visualises a hit object. /// public class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler { [Resolved] private OsuColour colours { get; set; } [Resolved(canBeNull: true)] private IBeatmap beatmap { get; set; } private readonly Bindable configTimingBasedNoteColouring = new Bindable(); protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note; private readonly Drawable headPiece; public DrawableNote(Note hitObject) : base(hitObject) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece()) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }); } [BackgroundDependencyLoader(true)] private void load(ManiaRulesetConfigManager rulesetConfig) { rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring); } protected override void LoadComplete() { HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour()); configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true); } protected override void OnDirectionChanged(ValueChangedEvent e) { base.OnDirectionChanged(e); headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } protected override void CheckForResult(bool userTriggered, double timeOffset) { Debug.Assert(HitObject.HitWindows != null); if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) ApplyResult(r => r.Type = r.Judgement.MinResult); return; } var result = HitObject.HitWindows.ResultFor(timeOffset); if (result == HitResult.None) return; ApplyResult(r => r.Type = result); } public virtual bool OnPressed(ManiaAction action) { if (action != Action.Value) return false; if (CheckHittable?.Invoke(this, Time.Current) == false) return false; return UpdateResult(true); } public virtual void OnReleased(ManiaAction action) { } private void updateSnapColour() { if (beatmap == null) return; int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime); Colour = configTimingBasedNoteColouring.Value ? BindableBeatDivisor.GetColourFor(snapDivisor, colours) : Color4.White; } } }