// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; namespace osu.Game.Rulesets.Catch.Objects.Drawable { public class DrawableTinyDroplet : DrawableDroplet { public DrawableTinyDroplet(TinyDroplet h) : base(h) { Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8; } } }