// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Objects { /// /// Created for a when only is given /// to make sure a is always associated with a . /// internal class SyntheticHitObjectEntry : HitObjectLifetimeEntry { public SyntheticHitObjectEntry(HitObject hitObject) : base(hitObject) { } } }