// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; using osuTK; using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Setup { internal class ActionableInfo : LabelledDrawable { protected OsuButton Button; public ActionableInfo() : base(true) { } public string ButtonText { set => Button.Text = value; } public string Value { set => valueText.Text = value; } public bool Failing { set => valueText.Colour = value ? Color4.Red : Color4.White; } public Action Action; private TournamentSpriteText valueText; protected FillFlowContainer FlowContainer; protected override Drawable CreateComponent() => new Container { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Children = new Drawable[] { valueText = new TournamentSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, }, FlowContainer = new FillFlowContainer { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, AutoSizeAxes = Axes.Both, Spacing = new Vector2(10, 0), Children = new Drawable[] { Button = new TriangleButton { Size = new Vector2(100, 40), Action = () => Action?.Invoke() } } } } }; } }