// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Game.Tournament.Models; using osuTK.Input; namespace osu.Game.Tournament.Screens.Gameplay.Components { public class TeamScoreDisplay : CompositeDrawable { private readonly TeamColour teamColour; private readonly Bindable currentMatch = new Bindable(); private readonly Bindable currentTeam = new Bindable(); private readonly Bindable currentTeamScore = new Bindable(); private TeamDisplay teamDisplay; public bool ShowScore { set => teamDisplay.ShowScore = value; } public TeamScoreDisplay(TeamColour teamColour) { this.teamColour = teamColour; RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; } [BackgroundDependencyLoader] private void load(LadderInfo ladder) { currentMatch.BindTo(ladder.CurrentMatch); currentMatch.BindValueChanged(matchChanged); updateMatch(); } private void matchChanged(ValueChangedEvent match) { currentTeamScore.UnbindBindings(); currentTeam.UnbindBindings(); Scheduler.AddOnce(updateMatch); } private void updateMatch() { var match = currentMatch.Value; if (match != null) { match.StartMatch(); currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.Team1Score : match.Team2Score); currentTeam.BindTo(teamColour == TeamColour.Red ? match.Team1 : match.Team2); } // team may change to same team, which means score is not in a good state. // thus we handle this manually. teamChanged(currentTeam.Value); } protected override bool OnMouseDown(MouseDownEvent e) { switch (e.Button) { case MouseButton.Left: if (currentTeamScore.Value < currentMatch.Value.PointsToWin) currentTeamScore.Value++; return true; case MouseButton.Right: if (currentTeamScore.Value > 0) currentTeamScore.Value--; return true; } return base.OnMouseDown(e); } private void teamChanged(TournamentTeam team) { InternalChildren = new Drawable[] { teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0), }; } } }