// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Bindables; namespace osu.Game.Tournament.Models { public class SeedingResult { public List<SeedingBeatmap> Beatmaps = new List<SeedingBeatmap>(); public Bindable<string> Mod = new Bindable<string>(); public Bindable<int> Seed = new BindableInt { MinValue = 1, MaxValue = 64 }; } }