using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class DetailOptions : OptionsSubsection { protected override string Header => "Detail Settings"; public DetailOptions() { Children = new Drawable[] { new BasicCheckBox { LabelText = "Snaking sliders" }, new BasicCheckBox { LabelText = "Background video" }, new BasicCheckBox { LabelText = "Storyboards" }, new BasicCheckBox { LabelText = "Combo bursts" }, new BasicCheckBox { LabelText = "Hit lighting" }, new BasicCheckBox { LabelText = "Shaders" }, new BasicCheckBox { LabelText = "Softening filter" }, new SpriteText { Text = "Screenshot format TODO: dropdown" } }; } } }