using System; using SQLite.Net.Attributes; namespace osu.Game.Database { public class BaseDifficulty { [PrimaryKey, AutoIncrement] public int ID { get; set; } public float DrainRate { get; set; } public float CircleSize { get; set; } public float OverallDifficulty { get; set; } public float ApproachRate { get; set; } public float SliderMultiplier { get; set; } public float SliderTickRate { get; set; } } }