// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens; using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking.Expanded.Statistics; using osu.Game.Screens.Ranking.Statistics; using osu.Game.Tests.Resources; using osuTK; using osuTK.Input; using Realms; namespace osu.Game.Tests.Visual.Ranking { [TestFixture] public partial class TestSceneResultsScreen : OsuManualInputManagerTestScene { [Resolved] private BeatmapManager beatmaps { get; set; } [Resolved] private RealmAccess realm { get; set; } protected override void LoadComplete() { base.LoadComplete(); realm.Run(r => { var beatmapInfo = r.All() .Filter($"{nameof(BeatmapInfo.Ruleset)}.{nameof(RulesetInfo.OnlineID)} = $0", 0) .FirstOrDefault(); if (beatmapInfo != null) Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); }); } [Test] public void TestScaling() { // scheduling is needed as scaling the content immediately causes the entire scene to shake badly, for some odd reason. AddSliderStep("scale", 0.5f, 1.6f, 1f, v => Schedule(() => { Content.Scale = new Vector2(v); Content.Size = new Vector2(1f / v); })); } private int onlineScoreID = 1; [TestCase(1, ScoreRank.X, 0)] [TestCase(0.9999, ScoreRank.S, 0)] [TestCase(0.975, ScoreRank.S, 0)] [TestCase(0.975, ScoreRank.A, 1)] [TestCase(0.925, ScoreRank.A, 5)] [TestCase(0.85, ScoreRank.B, 9)] [TestCase(0.75, ScoreRank.C, 11)] [TestCase(0.5, ScoreRank.D, 21)] [TestCase(0.2, ScoreRank.D, 51)] public void TestResultsWithPlayer(double accuracy, ScoreRank rank, int missCount) { TestResultsScreen screen = null; loadResultsScreen(() => { var score = TestResources.CreateTestScoreInfo(); score.OnlineID = onlineScoreID++; score.HitEvents = TestSceneStatisticsPanel.CreatePositionDistributedHitEvents(); score.Accuracy = accuracy; score.Rank = rank; score.Statistics[HitResult.Miss] = missCount; return screen = createResultsScreen(score); }); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay present", () => screen.RetryOverlay != null); } [Test] public void TestResultsWithoutPlayer() { TestResultsScreen screen = null; OsuScreenStack stack; AddStep("load results", () => { Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }; var score = TestResources.CreateTestScoreInfo(); stack.Push(screen = createResultsScreen(score)); }); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay not present", () => screen.RetryOverlay == null); } [Test] public void TestResultsForUnranked() { UnrankedSoloResultsScreen screen = null; loadResultsScreen(() => screen = createUnrankedSoloResultsScreen()); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay present", () => screen.RetryOverlay != null); } [Test] public void TestShowHideStatisticsViaOutsideClick() { TestResultsScreen screen = null; loadResultsScreen(() => screen = createResultsScreen()); AddUntilStep("wait for load", () => this.ChildrenOfType().Single().AllPanelsVisible); AddStep("click expanded panel", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("statistics shown", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); AddUntilStep("expanded panel at the left of the screen", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150; }); AddStep("click to right of panel", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(50, 0)); InputManager.Click(MouseButton.Left); }); AddAssert("statistics hidden", () => this.ChildrenOfType().Single().State.Value == Visibility.Hidden); AddUntilStep("expanded panel in centre of screen", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1); }); } [Test] public void TestShowHideStatistics() { TestResultsScreen screen = null; loadResultsScreen(() => screen = createResultsScreen()); AddUntilStep("wait for load", () => this.ChildrenOfType().Single().AllPanelsVisible); AddStep("click expanded panel", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("statistics shown", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); AddUntilStep("expanded panel at the left of the screen", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150; }); AddStep("click expanded panel", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("statistics hidden", () => this.ChildrenOfType().Single().State.Value == Visibility.Hidden); AddUntilStep("expanded panel in centre of screen", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1); }); } [Test] public void TestShowStatisticsAndClickOtherPanel() { TestResultsScreen screen = null; loadResultsScreen(() => screen = createResultsScreen()); AddUntilStep("wait for load", () => this.ChildrenOfType().Single().AllPanelsVisible); ScorePanel expandedPanel = null; ScorePanel contractedPanel = null; AddStep("click expanded panel then contracted panel", () => { expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel); InputManager.Click(MouseButton.Left); contractedPanel = this.ChildrenOfType().First(p => p.State == PanelState.Contracted && p.ScreenSpaceDrawQuad.TopLeft.X > screen.ScreenSpaceDrawQuad.TopLeft.X); InputManager.MoveMouseTo(contractedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("statistics shown", () => this.ChildrenOfType().Single().State.Value == Visibility.Visible); AddAssert("contracted panel still contracted", () => contractedPanel.State == PanelState.Contracted); AddAssert("expanded panel still expanded", () => expandedPanel.State == PanelState.Expanded); } [Test] public void TestFetchScoresAfterShowingStatistics() { DelayedFetchResultsScreen screen = null; var tcs = new TaskCompletionSource(); loadResultsScreen(() => screen = new DelayedFetchResultsScreen(TestResources.CreateTestScoreInfo(), tcs.Task)); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddStep("click expanded panel", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); InputManager.MoveMouseTo(expandedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("no fetch yet", () => !screen.FetchCompleted); AddStep("allow fetch", () => tcs.SetResult(true)); AddUntilStep("wait for fetch", () => screen.FetchCompleted); AddAssert("expanded panel still on screen", () => this.ChildrenOfType().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0); } [Test] public void TestDownloadButtonInitiallyDisabled() { TestResultsScreen screen = null; loadResultsScreen(() => screen = createResultsScreen()); AddUntilStep("wait for load", () => this.ChildrenOfType().Single().AllPanelsVisible); AddAssert("download button is disabled", () => !screen.ChildrenOfType().Last().Enabled.Value); AddStep("click contracted panel", () => { var contractedPanel = this.ChildrenOfType().First(p => p.State == PanelState.Contracted && p.ScreenSpaceDrawQuad.TopLeft.X > screen.ScreenSpaceDrawQuad.TopLeft.X); InputManager.MoveMouseTo(contractedPanel); InputManager.Click(MouseButton.Left); }); AddAssert("download button is enabled", () => screen.ChildrenOfType().Last().Enabled.Value); } [Test] public void TestRulesetWithNoPerformanceCalculator() { var ruleset = new RulesetWithNoPerformanceCalculator(); var score = TestResources.CreateTestScoreInfo(ruleset.RulesetInfo); loadResultsScreen(() => createResultsScreen(score)); AddUntilStep("wait for load", () => this.ChildrenOfType().Single().AllPanelsVisible); AddAssert("PP displayed as 0", () => { var performance = this.ChildrenOfType().Single(); var counter = performance.ChildrenOfType().Single(); return counter.Current.Value == 0; }); } private void loadResultsScreen(Func createResults) { ResultsScreen results = null; AddStep("load results", () => Child = new TestResultsContainer(results = createResults())); // expanded panel should be centered the moment results screen is loaded // but can potentially be scrolled away on certain specific load scenarios. // see: https://github.com/ppy/osu/issues/18226 AddUntilStep("expanded panel in centre of screen", () => { var expandedPanel = this.ChildrenOfType().Single(p => p.State == PanelState.Expanded); return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, results.ScreenSpaceDrawQuad.Centre.X, 1); }); } private TestResultsScreen createResultsScreen(ScoreInfo score = null) => new TestResultsScreen(score ?? TestResources.CreateTestScoreInfo()); private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(TestResources.CreateTestScoreInfo()); private partial class TestResultsContainer : Container { [Cached(typeof(Player))] private readonly Player player = new TestPlayer(); public TestResultsContainer(IScreen screen) { RelativeSizeAxes = Axes.Both; OsuScreenStack stack; InternalChild = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both, }; stack.Push(screen); } } private partial class TestResultsScreen : SoloResultsScreen { public HotkeyRetryOverlay RetryOverlay; public TestResultsScreen(ScoreInfo score) : base(score, true) { ShowUserStatistics = true; } protected override void LoadComplete() { base.LoadComplete(); RetryOverlay = InternalChildren.OfType().SingleOrDefault(); } protected override APIRequest FetchScores(Action> scoresCallback) { var scores = new List(); for (int i = 0; i < 20; i++) { var score = TestResources.CreateTestScoreInfo(); score.TotalScore += 10 - i; score.HasOnlineReplay = true; scores.Add(score); } scoresCallback?.Invoke(scores); return null; } } private partial class DelayedFetchResultsScreen : TestResultsScreen { private readonly Task fetchWaitTask; public bool FetchCompleted { get; private set; } public DelayedFetchResultsScreen(ScoreInfo score, Task fetchWaitTask = null) : base(score) { this.fetchWaitTask = fetchWaitTask ?? Task.CompletedTask; } protected override APIRequest FetchScores(Action> scoresCallback) { Task.Run(async () => { await fetchWaitTask; var scores = new List(); for (int i = 0; i < 20; i++) { var score = TestResources.CreateTestScoreInfo(); score.TotalScore += 10 - i; scores.Add(score); } scoresCallback?.Invoke(scores); Schedule(() => FetchCompleted = true); }); return null; } } private partial class UnrankedSoloResultsScreen : SoloResultsScreen { public HotkeyRetryOverlay RetryOverlay; public UnrankedSoloResultsScreen(ScoreInfo score) : base(score, true) { Score!.BeatmapInfo!.OnlineID = 0; Score.BeatmapInfo.Status = BeatmapOnlineStatus.Pending; } protected override void LoadComplete() { base.LoadComplete(); RetryOverlay = InternalChildren.OfType().SingleOrDefault(); } } private class RulesetWithNoPerformanceCalculator : OsuRuleset { public override PerformanceCalculator CreatePerformanceCalculator() => null; } } }