// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Catch.UI; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] public class TestCaseBananaShower : Game.Tests.Visual.TestCasePlayer { public override IReadOnlyList RequiredTypes => new[] { typeof(BananaShower), typeof(DrawableBananaShower), typeof(CatchRuleset), typeof(CatchRulesetContainer), }; public TestCaseBananaShower() : base(new CatchRuleset()) { } protected override IBeatmap CreateBeatmap(Ruleset ruleset) { var beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Ruleset = ruleset.RulesetInfo } }; beatmap.HitObjects.Add(new BananaShower { StartTime = 200, Duration = 5000, NewCombo = true }); return beatmap; } } }