// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; using osuTK; namespace osu.Game.Rulesets.Objects.Legacy.Catch { /// /// Legacy osu!catch Hit-type, used for parsing Beatmaps. /// internal sealed class ConvertHit : ConvertHitObject, IHasPosition, IHasCombo { public float X => Position.X; public float Y => Position.Y; public Vector2 Position { get; set; } public bool NewCombo { get; set; } public int ComboOffset { get; set; } } }