// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning { public class LegacySliderBall : CompositeDrawable { private readonly Drawable animationContent; public LegacySliderBall(Drawable animationContent) { this.animationContent = animationContent; AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin, DrawableHitObject drawableObject) { animationContent.Colour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; InternalChildren = new[] { new Sprite { Texture = skin.GetTexture("sliderb-nd"), Colour = new Color4(5, 5, 5, 255), }, animationContent, new Sprite { Texture = skin.GetTexture("sliderb-spec"), Blending = BlendingParameters.Additive, }, }; } } }