// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Replays; using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.UI.ReplayAnalysis; namespace osu.Game.Rulesets.Osu.UI { public partial class ReplayAnalysisOverlay : CompositeDrawable { private BindableBool showClickMarkers { get; } = new BindableBool(); private BindableBool showFrameMarkers { get; } = new BindableBool(); private BindableBool showCursorPath { get; } = new BindableBool(); private BindableInt displayLength { get; } = new BindableInt(); protected ClickMarkerContainer ClickMarkers = null!; protected FrameMarkerContainer FrameMarkers = null!; protected CursorPathContainer CursorPath = null!; private readonly Replay replay; public ReplayAnalysisOverlay(Replay replay) { RelativeSizeAxes = Axes.Both; this.replay = replay; } private bool requireDisplay => showClickMarkers.Value || showFrameMarkers.Value || showCursorPath.Value; [BackgroundDependencyLoader] private void load(OsuRulesetConfigManager config) { config.BindWith(OsuRulesetSetting.ReplayClickMarkersEnabled, showClickMarkers); config.BindWith(OsuRulesetSetting.ReplayFrameMarkersEnabled, showFrameMarkers); config.BindWith(OsuRulesetSetting.ReplayCursorPathEnabled, showCursorPath); config.BindWith(OsuRulesetSetting.ReplayAnalysisDisplayLength, displayLength); } protected override void LoadComplete() { base.LoadComplete(); showClickMarkers.BindValueChanged(enabled => { initialise(); ClickMarkers.FadeTo(enabled.NewValue ? 1 : 0); }, true); showFrameMarkers.BindValueChanged(enabled => { initialise(); FrameMarkers.FadeTo(enabled.NewValue ? 1 : 0); }, true); showCursorPath.BindValueChanged(enabled => { initialise(); CursorPath.FadeTo(enabled.NewValue ? 1 : 0); }, true); displayLength.BindValueChanged(_ => { isLoaded = false; initialise(); }, true); } private bool isLoaded; private void initialise() { if (!requireDisplay) return; if (isLoaded) return; isLoaded = true; // It's faster to reinitialise the whole drawable stack than use `Clear` on `PooledDrawableWithLifetimeContainer` InternalChildren = new Drawable[] { CursorPath = new CursorPathContainer(), ClickMarkers = new ClickMarkerContainer(), FrameMarkers = new FrameMarkerContainer(), }; bool leftHeld = false; bool rightHeld = false; foreach (var frame in replay.Frames) { var osuFrame = (OsuReplayFrame)frame; bool leftButton = osuFrame.Actions.Contains(OsuAction.LeftButton); bool rightButton = osuFrame.Actions.Contains(OsuAction.RightButton); if (leftHeld && !leftButton) leftHeld = false; else if (!leftHeld && leftButton) { leftHeld = true; ClickMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, OsuAction.LeftButton)); } if (rightHeld && !rightButton) rightHeld = false; else if (!rightHeld && rightButton) { rightHeld = true; ClickMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, OsuAction.RightButton)); } FrameMarkers.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position, osuFrame.Actions.ToArray())); CursorPath.Add(new AnalysisFrameEntry(osuFrame.Time, displayLength.Value, osuFrame.Position)); } } } }