// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Game.Rulesets.Scoring; using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Screens.Backgrounds; using OpenTK; using OpenTK.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Screens.Ranking { public class Results : OsuScreen { private readonly Score score; private Container circleOuterBackground; private Container circleOuter; private Container circleInner; private ParallaxContainer backgroundParallax; private ResultModeTabControl modeChangeButtons; private Container currentPage; private static readonly Vector2 background_blur = new Vector2(20); protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap); private const float overscan = 1.3f; private const float circle_outer_scale = 0.96f; public Results(Score score) { this.score = score; } private const float transition_time = 800; private IEnumerable allCircles => new Drawable[] { circleOuterBackground, circleInner, circleOuter }; protected override void OnEntering(Screen last) { base.OnEntering(last); (Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 2500, EasingTypes.OutQuint); allCircles.ForEach(c => { c.FadeOut(); c.ScaleTo(0); }); backgroundParallax.FadeOut(); modeChangeButtons.FadeOut(); currentPage.FadeOut(); circleOuterBackground.ScaleTo(1, transition_time, EasingTypes.OutQuint); circleOuterBackground.FadeTo(1, transition_time, EasingTypes.OutQuint); Content.Delay(transition_time * 0.25f, true); circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint); circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint); Content.Delay(transition_time * 0.3f, true); backgroundParallax.FadeIn(transition_time, EasingTypes.OutQuint); circleInner.ScaleTo(1, transition_time, EasingTypes.OutQuint); circleInner.FadeTo(1, transition_time, EasingTypes.OutQuint); Content.Delay(transition_time * 0.4f, true); modeChangeButtons.FadeIn(transition_time, EasingTypes.OutQuint); currentPage.FadeIn(transition_time, EasingTypes.OutQuint); Content.DelayReset(); } protected override bool OnExiting(Screen next) { allCircles.ForEach(c => { c.ScaleTo(0, transition_time, EasingTypes.OutSine); }); Content.FadeOut(transition_time / 4); return base.OnExiting(next); } [BackgroundDependencyLoader] private void load(OsuColour colours) { Children = new Drawable[] { new AspectContainer { RelativeSizeAxes = Axes.Y, Anchor = Anchor.Centre, Origin = Anchor.Centre, Height = overscan, Children = new Drawable[] { circleOuterBackground = new CircularContainer { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Masking = true, Children = new Drawable[] { new Box { Alpha = 0.2f, RelativeSizeAxes = Axes.Both, Colour = Color4.Black, } } }, circleOuter = new CircularContainer { Size = new Vector2(circle_outer_scale), EdgeEffect = new EdgeEffect { Colour = Color4.Black.Opacity(0.4f), Type = EdgeEffectType.Shadow, Radius = 15, }, RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Masking = true, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.White, }, backgroundParallax = new ParallaxContainer { RelativeSizeAxes = Axes.Both, ParallaxAmount = 0.01f, Scale = new Vector2(1 / circle_outer_scale / overscan), Anchor = Anchor.Centre, Origin = Anchor.Centre, Children = new Drawable[] { new Sprite { Alpha = 0.2f, Texture = Beatmap?.Background, Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fill } } }, modeChangeButtons = new ResultModeTabControl { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.X, Height = 50, Margin = new MarginPadding { Bottom = 110 }, }, new SpriteText { Text = $"{score.MaxCombo}x", TextSize = 40, RelativePositionAxes = Axes.X, Font = @"Exo2.0-Bold", X = 0.1f, Colour = colours.BlueDarker, Anchor = Anchor.CentreLeft, Origin = Anchor.BottomCentre, }, new SpriteText { Text = $"max combo", TextSize = 20, RelativePositionAxes = Axes.X, X = 0.1f, Colour = colours.Gray6, Anchor = Anchor.CentreLeft, Origin = Anchor.TopCentre, }, new SpriteText { Text = $"{score.Accuracy:P2}", TextSize = 40, RelativePositionAxes = Axes.X, Font = @"Exo2.0-Bold", X = 0.9f, Colour = colours.BlueDarker, Anchor = Anchor.CentreLeft, Origin = Anchor.BottomCentre, }, new SpriteText { Text = $"accuracy", TextSize = 20, RelativePositionAxes = Axes.X, X = 0.9f, Colour = colours.Gray6, Anchor = Anchor.CentreLeft, Origin = Anchor.TopCentre, }, } }, circleInner = new CircularContainer { Size = new Vector2(0.6f), EdgeEffect = new EdgeEffect { Colour = Color4.Black.Opacity(0.4f), Type = EdgeEffectType.Shadow, Radius = 15, }, RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Masking = true, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.White, }, } } } }, new BackButton { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Action = Exit }, }; modeChangeButtons.AddItem(ResultMode.Summary); modeChangeButtons.AddItem(ResultMode.Ranking); //modeChangeButtons.AddItem(ResultMode.Share); modeChangeButtons.Current.ValueChanged += mode => { currentPage?.FadeOut(); currentPage?.Expire(); switch (mode) { case ResultMode.Summary: currentPage = new ResultsPageScore(score, Beatmap); break; case ResultMode.Ranking: currentPage = new ResultsPageRanking(score, Beatmap); break; } if (currentPage != null) circleInner.Add(currentPage); }; modeChangeButtons.Current.TriggerChange(); } } }