// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using System.Collections.Generic; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Play { public class SongProgressGraph : SquareGraph { private IEnumerable objects; public IEnumerable Objects { set { objects = value; const int granularity = 200; var lastHit = ((objects.Last() as IHasEndTime)?.EndTime ?? objects.Last().StartTime) + 1; var interval = lastHit / granularity; var values = new int[granularity]; foreach (var h in objects) { IHasEndTime end = h as IHasEndTime; int startRange = (int)(h.StartTime / interval); int endRange = (int)((end?.EndTime ?? h.StartTime) / interval); for (int i = startRange; i <= endRange; i++) values[i]++; } Values = values; } } } }