// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.UserInterface; using osu.Game.Rulesets; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Input.Events; namespace osu.Game.Overlays.Toolbar { public class ToolbarRulesetTabButton : TabItem { private readonly RulesetButton ruleset; public ToolbarRulesetTabButton(RulesetInfo value) : base(value) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; Child = ruleset = new RulesetButton { Active = false, }; var rInstance = value.CreateInstance(); ruleset.TooltipMain = rInstance.Description; ruleset.TooltipSub = $"Play some {rInstance.Description}"; ruleset.SetIcon(rInstance.CreateIcon()); } protected override void OnActivated() => ruleset.Active = true; protected override void OnDeactivated() => ruleset.Active = false; private class RulesetButton : ToolbarButton { public bool Active { set { if (value) { IconContainer.Colour = Color4.White; IconContainer.EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Colour = new Color4(255, 194, 224, 100), Radius = 15, Roundness = 15, }; } else { IconContainer.Colour = new Color4(255, 194, 224, 255); IconContainer.EdgeEffect = new EdgeEffectParameters(); } } } protected override bool OnClick(ClickEvent e) { Parent.Click(); return base.OnClick(e); } } } }