// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using Newtonsoft.Json; using osu.Framework.Testing; using osu.Game.Models; using osu.Game.Users; using Realms; #nullable enable namespace osu.Game.Beatmaps { [ExcludeFromDynamicCompile] [Serializable] [MapTo("BeatmapMetadata")] public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo { public string Title { get; set; } = string.Empty; [JsonProperty("title_unicode")] public string TitleUnicode { get; set; } = string.Empty; public string Artist { get; set; } = string.Empty; [JsonProperty("artist_unicode")] public string ArtistUnicode { get; set; } = string.Empty; public RealmUser Author { get; set; } = new RealmUser(); // TODO: not sure we want to initialise this only to have it overwritten by retrieval. public string Source { get; set; } = string.Empty; [JsonProperty(@"tags")] public string Tags { get; set; } = string.Empty; /// /// The time in milliseconds to begin playing the track for preview purposes. /// If -1, the track should begin playing at 40% of its length. /// public int PreviewTime { get; set; } public string AudioFile { get; set; } = string.Empty; public string BackgroundFile { get; set; } = string.Empty; IUser IBeatmapMetadataInfo.Author => Author; public override string ToString() => this.GetDisplayTitle(); } }