// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; namespace osu.Game.Overlays.Settings { /// /// A with pink colours to mark dangerous/destructive actions. /// public partial class DangerousSettingsButton : SettingsButton { [BackgroundDependencyLoader] private void load(OsuColour colours) { BackgroundColour = colours.DangerousButtonColour; } } }