// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Beatmaps.Timing { class TimingChange : ControlPoint { public TimingChange(double beatLength) { BeatLength = beatLength; } public double BPM => 60000 / BeatLength; } }