// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; using osu.Game.Overlays.KeyBinding; using osu.Game.Overlays.Settings; using osu.Game.Rulesets; namespace osu.Game.Overlays { public class KeyBindingOverlay : SettingsOverlay { protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!"); [BackgroundDependencyLoader(permitNulls: true)] private void load(RulesetStore rulesets, GlobalActionContainer global) { AddSection(new GlobalKeyBindingsSection(global)); foreach (var ruleset in rulesets.AvailableRulesets) AddSection(new RulesetBindingsSection(ruleset)); } public KeyBindingOverlay() : base(false) { } } }