// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Screens.Edit.Compose.Components.Timeline; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Tests.Visual.Editing { public partial class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene { private ZoomableScrollContainer scrollContainer; private Drawable innerBox; [SetUpSteps] public void SetUpSteps() { AddStep("Add new scroll container", () => { Children = new Drawable[] { new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.X, Height = 250, Width = 0.75f, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(30) }, scrollContainer = new ZoomableScrollContainer(1, 60, 1) { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, } } }, new MenuCursorContainer() }; scrollContainer.Add(innerBox = new Box { RelativeSizeAxes = Axes.Both, Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f)) }); }); AddUntilStep("Scroll container is loaded", () => scrollContainer.LoadState >= LoadState.Loaded); } [Test] public void TestInitialZoomOutOfRange() { AddStep("Invalid ZoomableScrollContainer throws ArgumentException", () => { Assert.Throws(() => { _ = new ZoomableScrollContainer(1, 60, 0); }); }); } [Test] public void TestWidthInitialization() { AddAssert("Inner container width was initialized", () => innerBox.DrawWidth == scrollContainer.DrawWidth); } [Test] public void TestWidthUpdatesOnDrawSizeChanges() { AddStep("Shrink scroll container", () => scrollContainer.Width = 0.5f); AddAssert("Scroll container width shrunk", () => scrollContainer.DrawWidth == scrollContainer.Parent.DrawWidth / 2); AddAssert("Inner container width matches scroll container", () => innerBox.DrawWidth == scrollContainer.DrawWidth); } [Test] public void TestZoom0() { reset(); AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft)); AddAssert("Box width = 1x", () => Precision.AlmostEquals(boxQuad.Size, scrollQuad.Size)); } [Test] public void TestZoom10() { reset(); AddStep("Set zoom = 10", () => scrollContainer.Zoom = 10); AddAssert("Box at 1/2", () => Precision.AlmostEquals(boxQuad.Centre, scrollQuad.Centre, 1)); AddAssert("Box width = 10x", () => Precision.AlmostEquals(boxQuad.Size.X, 10 * scrollQuad.Size.X)); } [Test] public void TestMouseZoomInOnceOutOnce() { reset(); // Scroll in at 0.25 AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y))); AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft)); AddStep("Scroll by 3", () => InputManager.ScrollBy(new Vector2(0, 3))); AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft)); AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X)); // Scroll out at 0.25 AddStep("Scroll by -3", () => InputManager.ScrollBy(new Vector2(0, -3))); AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft)); AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X)); AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft)); } [Test] public void TestMouseZoomInThenScroll() { reset(); // Scroll in at 0.25 AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y))); AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft)); AddStep("Zoom by 3", () => InputManager.ScrollBy(new Vector2(0, 3))); AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft)); AddStep("Scroll far left", () => InputManager.ScrollBy(new Vector2(0, 30))); AddUntilStep("Scroll is at start", () => Precision.AlmostEquals(scrollQuad.TopLeft.X, boxQuad.TopLeft.X, 1)); AddStep("Scroll far right", () => InputManager.ScrollBy(new Vector2(0, -300))); AddUntilStep("Scroll is at end", () => Precision.AlmostEquals(scrollQuad.TopRight.X, boxQuad.TopRight.X, 1)); } [Test] public void TestMouseZoomInTwiceOutTwice() { reset(); AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft)); // Scroll in at 0.25 AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y))); AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(0, 1))); // Scroll in at 0.6 AddStep("Move mouse to 0.75x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.75f * scrollQuad.Size.X, scrollQuad.Centre.Y))); AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(0, 1))); AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft)); // Very hard to determine actual position, so approximate AddAssert("Box at correct position (1)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X)); AddAssert("Box at correct position (2)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.3f * boxQuad.Size.X)); AddAssert("Box at correct position (3)", () => Precision.DefinitelyBigger(boxQuad.TopLeft.X + 0.6f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X)); // Scroll out at 0.6 AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(0, -1))); // Scroll out at 0.25 AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y))); AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(0, -1))); AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft)); AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft)); } private void reset() { AddStep("Reset", () => { scrollContainer.Zoom = 0; scrollContainer.ScrollTo(0, false); }); } private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad; private Quad boxQuad => innerBox.ScreenSpaceDrawQuad; } }