// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osuTK;

namespace osu.Game.Screens.Multi.Match.Components
{
    public class ReadyButton : HeaderButton
    {
        public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();

        [Resolved(typeof(Room), nameof(Room.EndDate))]
        private Bindable<DateTimeOffset> endDate { get; set; }

        [Resolved]
        private IBindable<WorkingBeatmap> gameBeatmap { get; set; }

        [Resolved]
        private BeatmapManager beatmaps { get; set; }

        private bool hasBeatmap;

        public ReadyButton()
        {
            RelativeSizeAxes = Axes.Y;
            Size = new Vector2(200, 1);

            Text = "Start";
        }

        [BackgroundDependencyLoader]
        private void load()
        {
            beatmaps.ItemAdded += beatmapAdded;
            beatmaps.ItemRemoved += beatmapRemoved;

            Beatmap.BindValueChanged(b => updateBeatmap(b.NewValue), true);
        }

        private void updateBeatmap(BeatmapInfo beatmap)
        {
            hasBeatmap = false;

            if (beatmap?.OnlineBeatmapID == null)
                return;

            hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID) != null;
        }

        private void beatmapAdded(BeatmapSetInfo model)
        {
            if (model.Beatmaps.Any(b => b.OnlineBeatmapID == Beatmap.Value.OnlineBeatmapID))
                Schedule(() => hasBeatmap = true);
        }

        private void beatmapRemoved(BeatmapSetInfo model)
        {
            if (Beatmap.Value == null)
                return;

            if (model.OnlineBeatmapSetID == Beatmap.Value.BeatmapSet.OnlineBeatmapSetID)
                Schedule(() => hasBeatmap = false);
        }

        protected override void Update()
        {
            base.Update();

            updateEnabledState();
        }

        private void updateEnabledState()
        {
            if (gameBeatmap.Value == null)
            {
                Enabled.Value = false;
                return;
            }

            bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate.Value;

            Enabled.Value = hasBeatmap && hasEnoughTime;
        }

        protected override void Dispose(bool isDisposing)
        {
            base.Dispose(isDisposing);

            if (beatmaps != null)
                beatmaps.ItemAdded -= beatmapAdded;
        }
    }
}