// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using System.Collections.Generic; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Play { public class SongProgressGraph : SquareGraph { private IEnumerable objects; public IEnumerable Objects { set { objects = value; const int granularity = 200; Values = new int[granularity]; if (!objects.Any()) return; var firstHit = objects.First().StartTime; var lastHit = objects.Max(o => (o as IHasEndTime)?.EndTime ?? o.StartTime); if (lastHit == 0) lastHit = objects.Last().StartTime; var interval = (lastHit - firstHit + 1) / granularity; foreach (var h in objects) { IHasEndTime end = h as IHasEndTime; int startRange = (int)((h.StartTime - firstHit) / interval); int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval); for (int i = startRange; i <= endRange; i++) Values[i]++; } } } } }