// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Scoring; using osu.Game.Screens.Ranking.Contracted; using osu.Game.Screens.Ranking.Expanded; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Ranking { public class ScorePanel : CompositeDrawable, IStateful { /// /// Width of the panel when contracted. /// public const float CONTRACTED_WIDTH = 130; /// /// Height of the panel when contracted. /// private const float contracted_height = 355; /// /// Width of the panel when expanded. /// public const float EXPANDED_WIDTH = 360; /// /// Height of the panel when expanded. /// private const float expanded_height = 560; /// /// Height of the top layer when the panel is expanded. /// private const float expanded_top_layer_height = 53; /// /// Height of the top layer when the panel is contracted. /// private const float contracted_top_layer_height = 30; /// /// Duration for the panel to resize into its expanded/contracted size. /// private const double resize_duration = 200; /// /// Delay after before the top layer is expanded. /// private const double top_layer_expand_delay = 100; /// /// Duration for the top layer expansion. /// private const double top_layer_expand_duration = 200; /// /// Duration for the panel contents to fade in. /// private const double content_fade_duration = 50; private static readonly ColourInfo expanded_top_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#444"), Color4Extensions.FromHex("#333")); private static readonly ColourInfo expanded_middle_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333")); private static readonly Color4 contracted_top_layer_colour = Color4Extensions.FromHex("#353535"); private static readonly Color4 contracted_middle_layer_colour = Color4Extensions.FromHex("#353535"); public event Action StateChanged; public readonly ScoreInfo Score; private Container content; private Container topLayerContainer; private Drawable topLayerBackground; private Container topLayerContentContainer; private Drawable topLayerContent; private Container middleLayerContainer; private Drawable middleLayerBackground; private Container middleLayerContentContainer; private Drawable middleLayerContent; public ScorePanel(ScoreInfo score) { Score = score; } [BackgroundDependencyLoader] private void load() { InternalChild = content = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(40), Children = new Drawable[] { topLayerContainer = new Container { Name = "Top layer", RelativeSizeAxes = Axes.X, Alpha = 0, Height = 120, Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, CornerRadius = 20, CornerExponent = 2.5f, Masking = true, Child = topLayerBackground = new Box { RelativeSizeAxes = Axes.Both } }, topLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both } } }, middleLayerContainer = new Container { Name = "Middle layer", RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, CornerRadius = 20, CornerExponent = 2.5f, Masking = true, Child = middleLayerBackground = new Box { RelativeSizeAxes = Axes.Both } }, middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both } } } } }; } protected override void LoadComplete() { base.LoadComplete(); if (state == PanelState.Expanded) { topLayerBackground.FadeColour(expanded_top_layer_colour); middleLayerBackground.FadeColour(expanded_middle_layer_colour); } else { topLayerBackground.FadeColour(contracted_top_layer_colour); middleLayerBackground.FadeColour(contracted_middle_layer_colour); } updateState(); } private PanelState state = PanelState.Contracted; public PanelState State { get => state; set { if (state == value) return; state = value; if (LoadState >= LoadState.Ready) updateState(); StateChanged?.Invoke(value); } } private void updateState() { topLayerContent?.FadeOut(content_fade_duration).Expire(); middleLayerContent?.FadeOut(content_fade_duration).Expire(); switch (state) { case PanelState.Expanded: Size = new Vector2(EXPANDED_WIDTH, expanded_height); topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint); middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint); topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0)); middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0)); break; case PanelState.Contracted: Size = new Vector2(CONTRACTED_WIDTH, contracted_height); topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint); middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint); middleLayerContentContainer.Add(topLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0)); break; } content.ResizeTo(Size, resize_duration, Easing.OutQuint); bool topLayerExpanded = topLayerContainer.Y < 0; // If the top layer was already expanded, then we don't need to wait for the resize and can instead transform immediately. This looks better when changing the panel state. using (BeginDelayedSequence(topLayerExpanded ? 0 : resize_duration + top_layer_expand_delay, true)) { topLayerContainer.FadeIn(); switch (state) { case PanelState.Expanded: topLayerContainer.MoveToY(-expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint); middleLayerContainer.MoveToY(expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint); break; case PanelState.Contracted: topLayerContainer.MoveToY(-contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint); middleLayerContainer.MoveToY(contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint); break; } topLayerContent?.FadeIn(content_fade_duration); middleLayerContent?.FadeIn(content_fade_duration); } } protected override bool OnClick(ClickEvent e) { if (State == PanelState.Contracted) State = PanelState.Expanded; return true; } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || topLayerContainer.ReceivePositionalInputAt(screenSpacePos) || middleLayerContainer.ReceivePositionalInputAt(screenSpacePos); } }