// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using osu.Game.IO.Serialization.Converters; using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Edit { public class ClipboardContent { [JsonConverter(typeof(TypedListConverter))] public IList HitObjects; public ClipboardContent() { } public ClipboardContent(EditorBeatmap editorBeatmap) { HitObjects = editorBeatmap.SelectedHitObjects.ToList(); } } }