// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class RulesetSettingsStrings { private const string prefix = @"osu.Game.Resources.Localisation.RulesetSettings"; /// /// "Rulesets" /// public static LocalisableString Rulesets => new TranslatableString(getKey(@"rulesets"), @"Rulesets"); /// /// "Snaking in sliders" /// public static LocalisableString SnakingInSliders => new TranslatableString(getKey(@"snaking_in_sliders"), @"Snaking in sliders"); /// /// "Snaking out sliders" /// public static LocalisableString SnakingOutSliders => new TranslatableString(getKey(@"snaking_out_sliders"), @"Snaking out sliders"); /// /// "Cursor trail" /// public static LocalisableString CursorTrail => new TranslatableString(getKey(@"cursor_trail"), @"Cursor trail"); /// /// "Playfield border style" /// public static LocalisableString PlayfieldBorderStyle => new TranslatableString(getKey(@"playfield_border_style"), @"Playfield border style"); /// /// "None" /// public static LocalisableString BorderNone => new TranslatableString(getKey(@"no_borders"), @"None"); /// /// "Corners" /// public static LocalisableString BorderCorners => new TranslatableString(getKey(@"corner_borders"), @"Corners"); /// /// "Full" /// public static LocalisableString BorderFull => new TranslatableString(getKey(@"full_borders"), @"Full"); private static string getKey(string key) => $@"{prefix}:{key}"; } }