// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transforms; using osu.Game.Overlays.Options; using System; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Options.Sections; namespace osu.Game.Overlays { public class OptionsOverlay : FocusedOverlayContainer { internal const float CONTENT_MARGINS = 10; public const float TRANSITION_LENGTH = 600; public const float SIDEBAR_WIDTH = Sidebar.DEFAULT_WIDTH; private const float width = 400; private const float sidebar_padding = 10; private ScrollContainer scrollContainer; private Sidebar sidebar; private SidebarButton[] sidebarButtons; private OptionsSection[] sections; private float lastKnownScroll; public OptionsOverlay() { RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; } [BackgroundDependencyLoader(permitNulls: true)] private void load(OsuGame game, OsuColour colours) { sections = new OptionsSection[] { new GeneralSection(), new GraphicsSection(), new GameplaySection(), new AudioSection(), new SkinSection(), new InputSection(), new EditorSection(), new OnlineSection(), new MaintenanceSection(), new DebugSection(), }; Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, Alpha = 0.6f, }, scrollContainer = new ScrollContainer { ScrollDraggerVisible = false, RelativeSizeAxes = Axes.Y, Width = width, Margin = new MarginPadding { Left = SIDEBAR_WIDTH }, Children = new[] { new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Children = new Drawable[] { new OsuSpriteText { Text = "settings", TextSize = 40, Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT }, }, new OsuSpriteText { Colour = colours.Pink, Text = "Change the way osu! behaves", TextSize = 18, Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 }, }, new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Children = sections, } } } } }, sidebar = new Sidebar { Width = SIDEBAR_WIDTH, Children = sidebarButtons = sections.Select(section => new SidebarButton { Selected = sections[0] == section, Section = section, Action = () => scrollContainer.ScrollIntoView(section), } ).ToArray() } }; scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 }; } protected override void Update() { base.Update(); float currentScroll = scrollContainer.Current; if (currentScroll != lastKnownScroll) { lastKnownScroll = currentScroll; OptionsSection bestCandidate = null; float bestDistance = float.MaxValue; foreach (OptionsSection section in sections) { float distance = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll); if (distance < bestDistance) { bestDistance = distance; bestCandidate = section; } } var previous = sidebarButtons.SingleOrDefault(sb => sb.Selected); var next = sidebarButtons.SingleOrDefault(sb => sb.Section == bestCandidate); if (next != null) { previous.Selected = false; next.Selected = true; } } } protected override void PopIn() { base.PopIn(); scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint); sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint); FadeTo(1, TRANSITION_LENGTH / 2); } protected override void PopOut() { base.PopOut(); scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint); sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint); FadeTo(0, TRANSITION_LENGTH / 2); } } }