// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Android.App; using Android.Content.PM; using Android.OS; using Android.Views; using osu.Framework.Android; namespace osu.Android { [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)] public class OsuGameActivity : AndroidGameActivity { internal static Activity Activity { get; private set; } protected override Framework.Game CreateGame() => new OsuGameAndroid(); protected override void OnCreate(Bundle savedInstanceState) { Activity = this; // The default current directory on android is '/'. // On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage. // In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory. System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal); base.OnCreate(savedInstanceState); Window.AddFlags(WindowManagerFlags.Fullscreen); Window.AddFlags(WindowManagerFlags.KeepScreenOn); } } }