// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// /// Legacy osu!taiko Hit-type, used for parsing Beatmaps. /// internal sealed class ConvertHit : HitObject, IHasCombo { public bool NewCombo { get; set; } protected override HitWindows CreateHitWindows() => new ConvertTaikoHitWindows(); } }