// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { public class PathControlPointPiece : BlueprintPiece { public Action RequestSelection; public Action ControlPointsChanged; public readonly BindableBool IsSelected = new BindableBool(); public readonly int Index; private readonly Slider slider; private readonly Path path; private readonly Container marker; private readonly Drawable markerRing; [Resolved(CanBeNull = true)] private IDistanceSnapProvider snapProvider { get; set; } [Resolved] private OsuColour colours { get; set; } public PathControlPointPiece(Slider slider, int index) { this.slider = slider; Index = index; Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; InternalChildren = new Drawable[] { path = new SmoothPath { Anchor = Anchor.Centre, PathRadius = 1 }, marker = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Children = new[] { new Circle { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(10), }, markerRing = new CircularContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(14), Masking = true, BorderThickness = 2, BorderColour = Color4.White, Alpha = 0, Child = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true } } } } }; } protected override void Update() { base.Update(); Position = slider.StackedPosition + slider.Path.ControlPoints[Index]; updateMarkerDisplay(); updateConnectingPath(); } /// /// Updates the state of the circular control point marker. /// private void updateMarkerDisplay() { markerRing.Alpha = IsSelected.Value ? 1 : 0; Color4 colour = isSegmentSeparator ? colours.Red : colours.Yellow; if (IsHovered || IsSelected.Value) colour = Color4.White; marker.Colour = colour; } /// /// Updates the path connecting this control point to the previous one. /// private void updateConnectingPath() { path.ClearVertices(); if (Index != slider.Path.ControlPoints.Length - 1) { path.AddVertex(Vector2.Zero); path.AddVertex(slider.Path.ControlPoints[Index + 1] - slider.Path.ControlPoints[Index]); } path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero); } // The connecting path is excluded from positional input public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos); protected override bool OnMouseDown(MouseDownEvent e) { if (e.Button != MouseButton.Left) return false; if (RequestSelection != null) { RequestSelection.Invoke(Index); return true; } return false; } protected override bool OnMouseUp(MouseUpEvent e) => e.Button == MouseButton.Left && RequestSelection != null; protected override bool OnClick(ClickEvent e) => e.Button == MouseButton.Left && RequestSelection != null; protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left; protected override bool OnDrag(DragEvent e) { var newControlPoints = slider.Path.ControlPoints.ToArray(); if (Index == 0) { // Special handling for the head control point - the position of the slider changes which means the snapped position and time have to be taken into account (Vector2 snappedPosition, double snappedTime) = snapProvider?.GetSnappedPosition(e.MousePosition, slider.StartTime) ?? (e.MousePosition, slider.StartTime); Vector2 movementDelta = snappedPosition - slider.Position; slider.Position += movementDelta; slider.StartTime = snappedTime; // Since control points are relative to the position of the slider, they all need to be offset backwards by the delta for (int i = 1; i < newControlPoints.Length; i++) newControlPoints[i] -= movementDelta; } else newControlPoints[Index] += e.Delta; if (isSegmentSeparatorWithNext) newControlPoints[Index + 1] = newControlPoints[Index]; if (isSegmentSeparatorWithPrevious) newControlPoints[Index - 1] = newControlPoints[Index]; ControlPointsChanged?.Invoke(newControlPoints); return true; } protected override bool OnDragEnd(DragEndEvent e) => true; private bool isSegmentSeparator => isSegmentSeparatorWithNext || isSegmentSeparatorWithPrevious; private bool isSegmentSeparatorWithNext => Index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[Index + 1] == slider.Path.ControlPoints[Index]; private bool isSegmentSeparatorWithPrevious => Index > 0 && slider.Path.ControlPoints[Index - 1] == slider.Path.ControlPoints[Index]; } }