// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Difficulty; using osu.Game.Rulesets.Difficulty; using osu.Game.Tests.Beatmaps; namespace osu.Game.Rulesets.Catch.Tests { public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest { protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; [TestCase(4.2058561036909863d, "diffcalc-test")] public void Test(double expected, string name) => base.Test(expected, name); protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); protected override Ruleset CreateRuleset() => new CatchRuleset(); } }