// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Ranking.Expanded.Accuracy; using osuTK; namespace osu.Game.Screens.Ranking.Expanded { /// /// A counter for the player's total score to be displayed in the . /// public class TotalScoreCounter : RollingCounter { protected override double RollingDuration => AccuracyCircle.ACCURACY_TRANSFORM_DURATION; protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING; public TotalScoreCounter() { // Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369 AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; DisplayedCountSpriteText.Anchor = Anchor.TopCentre; DisplayedCountSpriteText.Origin = Anchor.TopCentre; DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true); DisplayedCountSpriteText.Spacing = new Vector2(-5, 0); } protected override string FormatCount(long count) => count.ToString("N0"); public override void Increment(long amount) => Current.Value += amount; } }