// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; using JetBrains.Annotations; using osu.Game.Audio; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Legacy; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Legacy; using osu.Game.Rulesets.Objects.Types; using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Beatmaps.Formats { public class LegacyBeatmapEncoder { public const int FIRST_LAZER_VERSION = 128; /// /// osu! is generally slower than taiko, so a factor is added to increase /// speed. This must be used everywhere slider length or beat length is used. /// public const float LEGACY_TAIKO_VELOCITY_MULTIPLIER = 1.4f; private readonly IBeatmap beatmap; [CanBeNull] private readonly ISkin skin; private readonly int onlineRulesetID; /// /// Creates a new . /// /// The beatmap to encode. /// The beatmap's skin, used for encoding combo colours. public LegacyBeatmapEncoder(IBeatmap beatmap, [CanBeNull] ISkin skin) { this.beatmap = beatmap; this.skin = skin; onlineRulesetID = beatmap.BeatmapInfo.Ruleset.OnlineID; if (onlineRulesetID < 0 || onlineRulesetID > 3) throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap)); } public void Encode(TextWriter writer) { writer.WriteLine($"osu file format v{FIRST_LAZER_VERSION}"); writer.WriteLine(); handleGeneral(writer); writer.WriteLine(); handleEditor(writer); writer.WriteLine(); handleMetadata(writer); writer.WriteLine(); handleDifficulty(writer); writer.WriteLine(); handleEvents(writer); writer.WriteLine(); handleControlPoints(writer); writer.WriteLine(); handleColours(writer); writer.WriteLine(); handleHitObjects(writer); } private void handleGeneral(TextWriter writer) { writer.WriteLine("[General]"); if (!string.IsNullOrEmpty(beatmap.Metadata.AudioFile)) writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}")); writer.WriteLine(FormattableString.Invariant($"AudioLeadIn: {beatmap.BeatmapInfo.AudioLeadIn}")); writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}")); writer.WriteLine(FormattableString.Invariant($"Countdown: {(int)beatmap.BeatmapInfo.Countdown}")); writer.WriteLine(FormattableString.Invariant( $"SampleSet: {toLegacySampleBank(((beatmap.ControlPointInfo as LegacyControlPointInfo)?.SamplePoints?.FirstOrDefault() ?? SampleControlPoint.DEFAULT).SampleBank)}")); writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}")); writer.WriteLine(FormattableString.Invariant($"Mode: {onlineRulesetID}")); writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}")); // if (beatmap.BeatmapInfo.UseSkinSprites) // writer.WriteLine(@"UseSkinSprites: 1"); // if (b.AlwaysShowPlayfield) // writer.WriteLine(@"AlwaysShowPlayfield: 1"); // if (b.OverlayPosition != OverlayPosition.NoChange) // writer.WriteLine(@"OverlayPosition: " + b.OverlayPosition); // if (!string.IsNullOrEmpty(b.SkinPreference)) // writer.WriteLine(@"SkinPreference:" + b.SkinPreference); if (beatmap.BeatmapInfo.EpilepsyWarning) writer.WriteLine(@"EpilepsyWarning: 1"); if (beatmap.BeatmapInfo.CountdownOffset > 0) writer.WriteLine(FormattableString.Invariant($@"CountdownOffset: {beatmap.BeatmapInfo.CountdownOffset}")); if (onlineRulesetID == 3) writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}")); writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}")); if (beatmap.BeatmapInfo.SamplesMatchPlaybackRate) writer.WriteLine(@"SamplesMatchPlaybackRate: 1"); } private void handleEditor(TextWriter writer) { writer.WriteLine("[Editor]"); if (beatmap.BeatmapInfo.Bookmarks.Length > 0) writer.WriteLine(FormattableString.Invariant($"Bookmarks: {string.Join(',', beatmap.BeatmapInfo.Bookmarks)}")); writer.WriteLine(FormattableString.Invariant($"DistanceSpacing: {beatmap.BeatmapInfo.DistanceSpacing}")); writer.WriteLine(FormattableString.Invariant($"BeatDivisor: {beatmap.BeatmapInfo.BeatDivisor}")); writer.WriteLine(FormattableString.Invariant($"GridSize: {beatmap.BeatmapInfo.GridSize}")); writer.WriteLine(FormattableString.Invariant($"TimelineZoom: {beatmap.BeatmapInfo.TimelineZoom}")); } private void handleMetadata(TextWriter writer) { writer.WriteLine("[Metadata]"); writer.WriteLine(FormattableString.Invariant($"Title: {beatmap.Metadata.Title}")); if (!string.IsNullOrEmpty(beatmap.Metadata.TitleUnicode)) writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}")); writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}")); if (!string.IsNullOrEmpty(beatmap.Metadata.ArtistUnicode)) writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}")); writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.Author.Username}")); writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.DifficultyName}")); if (!string.IsNullOrEmpty(beatmap.Metadata.Source)) writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}")); if (!string.IsNullOrEmpty(beatmap.Metadata.Tags)) writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}")); if (beatmap.BeatmapInfo.OnlineID > 0) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineID}")); if (beatmap.BeatmapInfo.BeatmapSet?.OnlineID > 0) writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineID}")); } private void handleDifficulty(TextWriter writer) { writer.WriteLine("[Difficulty]"); writer.WriteLine(FormattableString.Invariant($"HPDrainRate: {beatmap.Difficulty.DrainRate}")); writer.WriteLine(FormattableString.Invariant($"CircleSize: {beatmap.Difficulty.CircleSize}")); writer.WriteLine(FormattableString.Invariant($"OverallDifficulty: {beatmap.Difficulty.OverallDifficulty}")); writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.Difficulty.ApproachRate}")); // Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER) writer.WriteLine(onlineRulesetID == 1 ? FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}") : FormattableString.Invariant($"SliderMultiplier: {beatmap.Difficulty.SliderMultiplier}")); writer.WriteLine(FormattableString.Invariant($"SliderTickRate: {beatmap.Difficulty.SliderTickRate}")); } private void handleEvents(TextWriter writer) { writer.WriteLine("[Events]"); if (!string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.BackgroundFile)) writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Background},0,\"{beatmap.BeatmapInfo.Metadata.BackgroundFile}\",0,0")); foreach (var b in beatmap.Breaks) writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}")); } private void handleControlPoints(TextWriter writer) { var legacyControlPoints = new LegacyControlPointInfo(); foreach (var point in beatmap.ControlPointInfo.AllControlPoints) legacyControlPoints.Add(point.Time, point.DeepClone()); writer.WriteLine("[TimingPoints]"); SampleControlPoint lastRelevantSamplePoint = null; DifficultyControlPoint lastRelevantDifficultyPoint = null; // In osu!taiko and osu!mania, a scroll speed is stored as "slider velocity" in legacy formats. // In that case, a scrolling speed change is a global effect and per-hit object difficulty control points are ignored. bool scrollSpeedEncodedAsSliderVelocity = onlineRulesetID == 1 || onlineRulesetID == 3; // iterate over hitobjects and pull out all required sample and difficulty changes extractDifficultyControlPoints(beatmap.HitObjects); extractSampleControlPoints(beatmap.HitObjects); if (scrollSpeedEncodedAsSliderVelocity) { foreach (var point in legacyControlPoints.EffectPoints) legacyControlPoints.Add(point.Time, new DifficultyControlPoint { SliderVelocity = point.ScrollSpeed }); } LegacyControlPointProperties lastControlPointProperties = new LegacyControlPointProperties(); foreach (var group in legacyControlPoints.Groups) { var groupTimingPoint = group.ControlPoints.OfType().FirstOrDefault(); var controlPointProperties = getLegacyControlPointProperties(group, groupTimingPoint != null); // If the group contains a timing control point, it needs to be output separately. if (groupTimingPoint != null) { writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},")); writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},")); outputControlPointAt(controlPointProperties, true); lastControlPointProperties = controlPointProperties; lastControlPointProperties.SliderVelocity = 1; } if (controlPointProperties.IsRedundant(lastControlPointProperties)) continue; // Output any remaining effects as secondary non-timing control point. writer.Write(FormattableString.Invariant($"{group.Time},")); writer.Write(FormattableString.Invariant($"{-100 / controlPointProperties.SliderVelocity},")); outputControlPointAt(controlPointProperties, false); lastControlPointProperties = controlPointProperties; } LegacyControlPointProperties getLegacyControlPointProperties(ControlPointGroup group, bool updateSampleBank) { var timingPoint = legacyControlPoints.TimingPointAt(group.Time); var difficultyPoint = legacyControlPoints.DifficultyPointAt(group.Time); var samplePoint = legacyControlPoints.SamplePointAt(group.Time); var effectPoint = legacyControlPoints.EffectPointAt(group.Time); // Apply the control point to a hit sample to uncover legacy properties (e.g. suffix) HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo(string.Empty)); int customSampleBank = toLegacyCustomSampleBank(tempHitSample); // Convert effect flags to the legacy format LegacyEffectFlags effectFlags = LegacyEffectFlags.None; if (effectPoint.KiaiMode) effectFlags |= LegacyEffectFlags.Kiai; if (timingPoint.OmitFirstBarLine) effectFlags |= LegacyEffectFlags.OmitFirstBarLine; return new LegacyControlPointProperties { SliderVelocity = difficultyPoint.SliderVelocity, TimingSignature = timingPoint.TimeSignature.Numerator, SampleBank = updateSampleBank ? (int)toLegacySampleBank(tempHitSample.Bank) : lastControlPointProperties.SampleBank, // Inherit the previous custom sample bank if the current custom sample bank is not set CustomSampleBank = customSampleBank >= 0 ? customSampleBank : lastControlPointProperties.CustomSampleBank, SampleVolume = tempHitSample.Volume, EffectFlags = effectFlags }; } void outputControlPointAt(LegacyControlPointProperties controlPoint, bool isTimingPoint) { writer.Write(FormattableString.Invariant($"{controlPoint.TimingSignature.ToString(CultureInfo.InvariantCulture)},")); writer.Write(FormattableString.Invariant($"{controlPoint.SampleBank.ToString(CultureInfo.InvariantCulture)},")); writer.Write(FormattableString.Invariant($"{controlPoint.CustomSampleBank.ToString(CultureInfo.InvariantCulture)},")); writer.Write(FormattableString.Invariant($"{controlPoint.SampleVolume.ToString(CultureInfo.InvariantCulture)},")); writer.Write(FormattableString.Invariant($"{(isTimingPoint ? "1" : "0")},")); writer.Write(FormattableString.Invariant($"{((int)controlPoint.EffectFlags).ToString(CultureInfo.InvariantCulture)}")); writer.WriteLine(); } IEnumerable collectDifficultyControlPoints(IEnumerable hitObjects) { if (scrollSpeedEncodedAsSliderVelocity) yield break; foreach (var hitObject in hitObjects) { if (hitObject is IHasSliderVelocity hasSliderVelocity) yield return new DifficultyControlPoint { Time = hitObject.StartTime, SliderVelocity = hasSliderVelocity.SliderVelocity }; } } void extractDifficultyControlPoints(IEnumerable hitObjects) { foreach (var hDifficultyPoint in collectDifficultyControlPoints(hitObjects).OrderBy(dp => dp.Time)) { if (!hDifficultyPoint.IsRedundant(lastRelevantDifficultyPoint)) { legacyControlPoints.Add(hDifficultyPoint.Time, hDifficultyPoint); lastRelevantDifficultyPoint = hDifficultyPoint; } } } IEnumerable collectSampleControlPoints(IEnumerable hitObjects) { foreach (var hitObject in hitObjects) { if (hitObject.Samples.Count > 0) { int volume = hitObject.Samples.Max(o => o.Volume); int customIndex = hitObject.Samples.Any(o => o is ConvertHitObjectParser.LegacyHitSampleInfo) ? hitObject.Samples.OfType().Max(o => o.CustomSampleBank) : -1; yield return new LegacyBeatmapDecoder.LegacySampleControlPoint { Time = hitObject.GetEndTime(), SampleVolume = volume, CustomSampleBank = customIndex }; } foreach (var nested in collectSampleControlPoints(hitObject.NestedHitObjects)) yield return nested; } } void extractSampleControlPoints(IEnumerable hitObject) { foreach (var hSamplePoint in collectSampleControlPoints(hitObject).OrderBy(sp => sp.Time)) { if (!hSamplePoint.IsRedundant(lastRelevantSamplePoint)) { legacyControlPoints.Add(hSamplePoint.Time, hSamplePoint); lastRelevantSamplePoint = hSamplePoint; } } } } private void handleColours(TextWriter writer) { var colours = skin?.GetConfig>(GlobalSkinColours.ComboColours)?.Value; if (colours == null || colours.Count == 0) return; writer.WriteLine("[Colours]"); for (int i = 0; i < colours.Count; i++) { var comboColour = colours[i]; writer.Write(FormattableString.Invariant($"Combo{1 + i}: ")); writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},")); writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},")); writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},")); writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}")); writer.WriteLine(); } } private void handleHitObjects(TextWriter writer) { writer.WriteLine("[HitObjects]"); if (beatmap.HitObjects.Count == 0) return; foreach (var h in beatmap.HitObjects) handleHitObject(writer, h); } private void handleHitObject(TextWriter writer, HitObject hitObject) { Vector2 position = new Vector2(256, 192); switch (onlineRulesetID) { case 0: case 2: position = ((IHasPosition)hitObject).Position; break; case 3: int totalColumns = (int)Math.Max(1, beatmap.Difficulty.CircleSize); position.X = (int)Math.Ceiling(((IHasXPosition)hitObject).X * (512f / totalColumns)); break; } writer.Write(FormattableString.Invariant($"{position.X},")); writer.Write(FormattableString.Invariant($"{position.Y},")); writer.Write(FormattableString.Invariant($"{hitObject.StartTime},")); writer.Write(FormattableString.Invariant($"{(int)getObjectType(hitObject)},")); writer.Write(FormattableString.Invariant($"{(int)toLegacyHitSoundType(hitObject.Samples)},")); if (hitObject is IHasPath path) { addPathData(writer, path, position); writer.Write(getSampleBank(hitObject.Samples)); } else { if (hitObject is IHasDuration) addEndTimeData(writer, hitObject); writer.Write(getSampleBank(hitObject.Samples)); } writer.WriteLine(); } private LegacyHitObjectType getObjectType(HitObject hitObject) { LegacyHitObjectType type = 0; if (hitObject is IHasCombo combo) { type = (LegacyHitObjectType)(combo.ComboOffset << 4); if (combo.NewCombo) type |= LegacyHitObjectType.NewCombo; } switch (hitObject) { case IHasPath: type |= LegacyHitObjectType.Slider; break; case IHasDuration: if (onlineRulesetID == 3) type |= LegacyHitObjectType.Hold; else type |= LegacyHitObjectType.Spinner; break; default: type |= LegacyHitObjectType.Circle; break; } return type; } private void addPathData(TextWriter writer, IHasPath pathData, Vector2 position) { PathType? lastType = null; for (int i = 0; i < pathData.Path.ControlPoints.Count; i++) { PathControlPoint point = pathData.Path.ControlPoints[i]; if (point.Type != null) { // We've reached a new (explicit) segment! // Explicit segments have a new format in which the type is injected into the middle of the control point string. // To preserve compatibility with osu-stable as much as possible, explicit segments with the same type are converted to use implicit segments by duplicating the control point. // One exception are consecutive perfect curves, which aren't supported in osu!stable and can lead to decoding issues if encoded as implicit segments bool needsExplicitSegment = point.Type != lastType || point.Type == PathType.PerfectCurve; // Another exception to this is when the last two control points of the last segment were duplicated. This is not a scenario supported by osu!stable. // Lazer does not add implicit segments for the last two control points of _any_ explicit segment, so an explicit segment is forced in order to maintain consistency with the decoder. if (i > 1) { // We need to use the absolute control point position to determine equality, otherwise floating point issues may arise. Vector2 p1 = position + pathData.Path.ControlPoints[i - 1].Position; Vector2 p2 = position + pathData.Path.ControlPoints[i - 2].Position; if ((int)p1.X == (int)p2.X && (int)p1.Y == (int)p2.Y) needsExplicitSegment = true; } if (needsExplicitSegment) { switch (point.Type) { case PathType.Bezier: writer.Write("B|"); break; case PathType.Catmull: writer.Write("C|"); break; case PathType.PerfectCurve: writer.Write("P|"); break; case PathType.Linear: writer.Write("L|"); break; } lastType = point.Type; } else { // New segment with the same type - duplicate the control point writer.Write(FormattableString.Invariant($"{position.X + point.Position.X}:{position.Y + point.Position.Y}|")); } } if (i != 0) { writer.Write(FormattableString.Invariant($"{position.X + point.Position.X}:{position.Y + point.Position.Y}")); writer.Write(i != pathData.Path.ControlPoints.Count - 1 ? "|" : ","); } } var curveData = pathData as IHasPathWithRepeats; writer.Write(FormattableString.Invariant($"{(curveData?.RepeatCount ?? 0) + 1},")); writer.Write(FormattableString.Invariant($"{pathData.Path.ExpectedDistance.Value ?? pathData.Path.Distance},")); if (curveData != null) { for (int i = 0; i < curveData.SpanCount() + 1; i++) { writer.Write(FormattableString.Invariant($"{(i < curveData.NodeSamples.Count ? (int)toLegacyHitSoundType(curveData.NodeSamples[i]) : 0)}")); writer.Write(i != curveData.SpanCount() ? "|" : ","); } for (int i = 0; i < curveData.SpanCount() + 1; i++) { writer.Write(i < curveData.NodeSamples.Count ? getSampleBank(curveData.NodeSamples[i], true) : "0:0"); writer.Write(i != curveData.SpanCount() ? "|" : ","); } } } private void addEndTimeData(TextWriter writer, HitObject hitObject) { var endTimeData = (IHasDuration)hitObject; var type = getObjectType(hitObject); char suffix = ','; // Holds write the end time as if it's part of sample data. if (type == LegacyHitObjectType.Hold) suffix = ':'; writer.Write(FormattableString.Invariant($"{endTimeData.EndTime}{suffix}")); } private string getSampleBank(IList samples, bool banksOnly = false) { LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank); LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL)?.Bank); StringBuilder sb = new StringBuilder(); sb.Append(FormattableString.Invariant($"{(int)normalBank}:")); sb.Append(FormattableString.Invariant($"{(int)addBank}")); if (!banksOnly) { int customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name))); string sampleFilename = samples.FirstOrDefault(s => string.IsNullOrEmpty(s.Name))?.LookupNames.First() ?? string.Empty; int volume = samples.FirstOrDefault()?.Volume ?? 100; // We want to ignore custom sample banks and volume when not encoding to the mania game mode, // because they cause unexpected results in the editor and are already satisfied by the control points. if (onlineRulesetID != 3) { customSampleBank = 0; volume = 0; } sb.Append(':'); sb.Append(FormattableString.Invariant($"{customSampleBank}:")); sb.Append(FormattableString.Invariant($"{volume}:")); sb.Append(FormattableString.Invariant($"{sampleFilename}")); } return sb.ToString(); } private LegacyHitSoundType toLegacyHitSoundType(IList samples) { LegacyHitSoundType type = LegacyHitSoundType.None; foreach (var sample in samples) { switch (sample.Name) { case HitSampleInfo.HIT_WHISTLE: type |= LegacyHitSoundType.Whistle; break; case HitSampleInfo.HIT_FINISH: type |= LegacyHitSoundType.Finish; break; case HitSampleInfo.HIT_CLAP: type |= LegacyHitSoundType.Clap; break; } } return type; } private LegacySampleBank toLegacySampleBank(string sampleBank) { switch (sampleBank?.ToLowerInvariant()) { case "normal": return LegacySampleBank.Normal; case "soft": return LegacySampleBank.Soft; case "drum": return LegacySampleBank.Drum; default: return LegacySampleBank.None; } } private int toLegacyCustomSampleBank(HitSampleInfo hitSampleInfo) { if (hitSampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy) return legacy.CustomSampleBank; return 0; } private struct LegacyControlPointProperties { internal double SliderVelocity { get; set; } internal int TimingSignature { get; init; } internal int SampleBank { get; init; } internal int CustomSampleBank { get; init; } internal int SampleVolume { get; init; } internal LegacyEffectFlags EffectFlags { get; init; } internal bool IsRedundant(LegacyControlPointProperties other) => SliderVelocity == other.SliderVelocity && TimingSignature == other.TimingSignature && SampleBank == other.SampleBank && CustomSampleBank == other.CustomSampleBank && SampleVolume == other.SampleVolume && EffectFlags == other.EffectFlags; } } }