// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Online.Multiplayer; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Multi.Lounge.Components; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneLoungeRoomsContainer : RoomManagerTestScene { private RoomsContainer container; [BackgroundDependencyLoader] private void load() { Child = container = new RoomsContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Width = 0.5f, JoinRequested = joinRequested }; } [Test] public void TestBasicListChanges() { AddRooms(3); AddAssert("has 3 rooms", () => container.Rooms.Count == 3); AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault())); AddAssert("has 2 rooms", () => container.Rooms.Count == 2); AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0)); AddStep("select first room", () => container.Rooms.First().Action?.Invoke()); AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First())); AddStep("join first room", () => container.Rooms.First().Action?.Invoke()); AddAssert("first room joined", () => RoomManager.Rooms.First().Status.Value is JoinedRoomStatus); } [Test] public void TestKeyboardNavigation() { AddRooms(3); AddAssert("no selection", () => checkRoomSelected(null)); press(Key.Down); AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First())); press(Key.Up); AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First())); press(Key.Down); press(Key.Down); AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last())); press(Key.Enter); AddAssert("last room joined", () => RoomManager.Rooms.Last().Status.Value is JoinedRoomStatus); } private void press(Key down) { AddStep($"press {down}", () => InputManager.Key(down)); } [Test] public void TestStringFiltering() { AddRooms(4); AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4); AddStep("filter one room", () => container.Filter(new FilterCriteria { SearchString = "1" })); AddUntilStep("1 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 1); AddStep("remove filter", () => container.Filter(null)); AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4); } [Test] public void TestRulesetFiltering() { AddRooms(2, new OsuRuleset().RulesetInfo); AddRooms(3, new CatchRuleset().RulesetInfo); AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5); AddStep("filter osu! rooms", () => container.Filter(new FilterCriteria { Ruleset = new OsuRuleset().RulesetInfo })); AddUntilStep("2 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 2); AddStep("filter catch rooms", () => container.Filter(new FilterCriteria { Ruleset = new CatchRuleset().RulesetInfo })); AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3); } private bool checkRoomSelected(Room room) => Room == room; private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus(); private class JoinedRoomStatus : RoomStatus { public override string Message => "Joined"; public override Color4 GetAppropriateColour(OsuColour colours) => colours.Yellow; } } }