// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; using osu.Game.Overlays.Dialog; using osu.Game.Screens; namespace osu.Game.Overlays.Settings.Sections.Maintenance { public class StableDirectoryLocationDialog : PopupDialog { [Resolved] private IPerformFromScreenRunner performer { get; set; } public StableDirectoryLocationDialog(TaskCompletionSource taskCompletionSource) { HeaderText = "Failed to automatically locate an osu!stable installation."; BodyText = "An existing install could not be located. If you know where it is, you can help locate it."; Icon = FontAwesome.Solid.QuestionCircle; Buttons = new PopupDialogButton[] { new PopupDialogOkButton { Text = "Sure! I know where it is located!", Action = () => Schedule(() => performer.PerformFromScreen(screen => screen.Push(new StableDirectorySelectScreen(taskCompletionSource)))) }, new PopupDialogCancelButton { Text = "Actually I don't have osu!stable installed.", Action = () => taskCompletionSource.TrySetCanceled() } }; } } }