// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Game.Configuration; using osu.Game.Localisation; namespace osu.Game.Overlays.Settings.Sections.Graphics { public class RendererSettings : SettingsSubsection { protected override LocalisableString Header => GraphicsSettingsStrings.RendererHeader; private SettingsEnumDropdown frameLimiterDropdown; [BackgroundDependencyLoader] private void load(FrameworkConfigManager config, OsuConfigManager osuConfig) { // NOTE: Compatability mode omitted Children = new Drawable[] { // TODO: this needs to be a custom dropdown at some point frameLimiterDropdown = new SettingsEnumDropdown { LabelText = GraphicsSettingsStrings.FrameLimiter, Current = config.GetBindable(FrameworkSetting.FrameSync) }, new SettingsEnumDropdown { LabelText = GraphicsSettingsStrings.ThreadingMode, Current = config.GetBindable(FrameworkSetting.ExecutionMode) }, new SettingsCheckbox { LabelText = GraphicsSettingsStrings.ShowFPS, Current = osuConfig.GetBindable(OsuSetting.ShowFpsDisplay) }, }; } protected override void LoadComplete() { base.LoadComplete(); frameLimiterDropdown.Current.BindValueChanged(limit => { frameLimiterDropdown.WarningText = limit.NewValue == FrameSync.Unlimited ? GraphicsSettingsStrings.UnlimitedFramesNote : default; }, true); } } }