// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { public abstract class ModHardRock : Mod, IApplicableToDifficulty { public override string Name => "Hard Rock"; public override string Acronym => "HR"; public override IconUsage? Icon => OsuIcon.ModHardRock; public override ModType Type => ModType.DifficultyIncrease; public override LocalisableString Description => "Everything just got a bit harder..."; public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) }; protected const float ADJUST_RATIO = 1.4f; public void ReadFromDifficulty(IBeatmapDifficultyInfo difficulty) { } public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty) { difficulty.DrainRate = Math.Min(difficulty.DrainRate * ADJUST_RATIO, 10.0f); difficulty.OverallDifficulty = Math.Min(difficulty.OverallDifficulty * ADJUST_RATIO, 10.0f); } } }