// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations; namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { /// /// The part of the timeline that displays breaks in the song. /// public class BreakPart : TimelinePart { protected override void LoadBeatmap(EditorBeatmap beatmap) { base.LoadBeatmap(beatmap); foreach (var breakPeriod in beatmap.Breaks) Add(new BreakVisualisation(breakPeriod)); } private class BreakVisualisation : DurationVisualisation { public BreakVisualisation(BreakPeriod breakPeriod) : base(breakPeriod.StartTime, breakPeriod.EndTime) { } [BackgroundDependencyLoader] private void load(OsuColour colours) => Colour = colours.Yellow; } } }