// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { /// /// An interface for s that can be applied to s. /// public interface IApplicableToHitObject : IApplicableMod { /// /// Applies this to a . /// /// The to apply to. void ApplyToHitObject(HitObject hitObject); } }