// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Overlays.Rankings; using osu.Framework.Graphics; using osu.Game.Rulesets; using osu.Framework.Bindables; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Taiko; using osu.Game.Rulesets.Catch; namespace osu.Game.Tests.Visual.Online { public class TestSceneRankingsRulesetSelector : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(RankingsRulesetSelector), }; public TestSceneRankingsRulesetSelector() { var current = new Bindable(); Add(new RankingsRulesetSelector { Anchor = Anchor.Centre, Origin = Anchor.Centre, Current = { BindTarget = current } }); AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo); AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo); AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo); AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo); } } }