// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mania.Edit.Masks { public abstract class ManiaSelectionBlueprint : SelectionBlueprint { protected ManiaSelectionBlueprint(DrawableHitObject hitObject) : base(hitObject) { RelativeSizeAxes = Axes.None; } } }