// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets; namespace osu.Game.Overlays.KeyBinding { public class VariantBindingsSubsection : KeyBindingsSubsection { protected override string Header => variantName; private readonly string variantName; public VariantBindingsSubsection(RulesetInfo ruleset, int variant) : base(variant) { Ruleset = ruleset; var rulesetInstance = ruleset.CreateInstance(); variantName = rulesetInstance.GetVariantName(variant); Defaults = rulesetInstance.GetDefaultKeyBindings(variant); } } }