using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using OpenTK; namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces { public class ExplodePiece : Container { public ExplodePiece() { Size = new Vector2(144); Anchor = Anchor.Centre; Origin = Anchor.Centre; BlendingMode = BlendingMode.Additive; Alpha = 0; Children = new Drawable[] { new Triangles { BlendingMode = BlendingMode.Additive, RelativeSizeAxes = Axes.Both } }; } } }