// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Settings.Sections.Audio;

namespace osu.Game.Overlays.Settings.Sections
{
    public class AudioSection : SettingsSection
    {
        public override string Header => "Audio";

        public override Drawable CreateIcon() => new SpriteIcon
        {
            Icon = FontAwesome.Solid.VolumeUp
        };

        public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });

        public AudioSection()
        {
            Children = new Drawable[]
            {
                new AudioDevicesSettings(),
                new VolumeSettings(),
                new OffsetSettings(),
                new MainMenuSettings()
            };
        }
    }
}