// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; namespace osu.Game.Graphics.UserInterface { public class TriangleButton : OsuButton, IFilterable { private Box hover; protected Triangles Triangles; public TriangleButton() { Height = 40; } protected override SpriteText CreateText() => new OsuSpriteText { Depth = -1, Origin = Anchor.Centre, Anchor = Anchor.Centre, Font = @"Exo2.0-Bold", }; [BackgroundDependencyLoader] private void load(OsuColour colours) { BackgroundColour = colours.BlueDark; Content.Masking = true; Content.CornerRadius = 5; AddRange(new Drawable[] { Triangles = new Triangles { RelativeSizeAxes = Axes.Both, ColourDark = colours.BlueDarker, ColourLight = colours.Blue, }, hover = new Box { RelativeSizeAxes = Axes.Both, Blending = BlendingMode.Additive, Colour = Color4.White.Opacity(0.1f), Alpha = 0, }, }); Enabled.ValueChanged += enabled_ValueChanged; Enabled.TriggerChange(); } private void enabled_ValueChanged(bool enabled) { this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); } protected override bool OnHover(InputState state) { hover.FadeIn(200); return base.OnHover(state); } protected override void OnHoverLost(InputState state) { hover.FadeOut(200); base.OnHoverLost(state); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { Content.ScaleTo(0.9f, 4000, Easing.OutQuint); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { Content.ScaleTo(1, 1000, Easing.OutElastic); return base.OnMouseUp(state, args); } public IEnumerable FilterTerms => new[] { Text }; public bool MatchingFilter { set { this.FadeTo(value ? 1 : 0); } } } }