// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps.ControlPoints; namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { public interface IControlPointVisualisation { /// /// For display purposes, check whether the proposed point is made redundant by this visualisation. /// bool IsVisuallyRedundant(ControlPoint other); } }