// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods { /// <summary> /// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapProcessor"/>. /// </summary> public interface IApplicableToBeatmapProcessor : IApplicableMod { /// <summary> /// Applies this <see cref="Mod"/> to a <see cref="BeatmapProcessor"/>. /// </summary> void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor); } }