// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Android.App; using Android.Content.PM; using Android.OS; using Android.Views; using osu.Framework.Android; namespace osu.Android { [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)] public class OsuGameActivity : AndroidGameActivity { protected override Framework.Game CreateGame() => new OsuGameAndroid(); protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); Window.AddFlags(WindowManagerFlags.Fullscreen); Window.AddFlags(WindowManagerFlags.KeepScreenOn); } } }