// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; namespace osu.Game.Graphics.UserInterface { /// /// A Checkbox styled to be placed in line with an /// public class OsuTabControlCheckbox : Checkbox { private readonly Box box; private readonly SpriteText text; private readonly SpriteIcon icon; private Color4? accentColour; public Color4 AccentColour { get { return accentColour.GetValueOrDefault(); } set { accentColour = value; if (Current.Value) { text.Colour = AccentColour; icon.Colour = AccentColour; } } } public string Text { get { return text.Text; } set { text.Text = value; } } private const float transition_length = 500; private void fadeIn() { box.FadeIn(transition_length, Easing.OutQuint); text.FadeColour(Color4.White, transition_length, Easing.OutQuint); } private void fadeOut() { box.FadeOut(transition_length, Easing.OutQuint); text.FadeColour(AccentColour, transition_length, Easing.OutQuint); } protected override bool OnHover(HoverEvent e) { fadeIn(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { if (!Current.Value) fadeOut(); base.OnHoverLost(e); } [BackgroundDependencyLoader] private void load(OsuColour colours) { if (accentColour == null) AccentColour = colours.Blue; } public OsuTabControlCheckbox() { AutoSizeAxes = Axes.Both; Children = new Drawable[] { new FillFlowContainer { AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Top = 5, Bottom = 5, }, Spacing = new Vector2(5f, 0f), Direction = FillDirection.Horizontal, Children = new Drawable[] { text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, icon = new SpriteIcon { Size = new Vector2(14), Icon = FontAwesome.fa_circle_o, Shadow = true, }, }, }, box = new Box { RelativeSizeAxes = Axes.X, Height = 1, Alpha = 0, Colour = Color4.White, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, } }; Current.ValueChanged += selected => { if (selected.NewValue) { fadeIn(); icon.Icon = FontAwesome.fa_check_circle_o; } else { fadeOut(); icon.Icon = FontAwesome.fa_circle_o; } }; } } }