// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Game.Graphics; namespace osu.Game.Overlays.Settings { public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren { protected override Container Content => FlowContent; protected readonly FillFlowContainer FlowContent; protected abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); public IEnumerable FilterTerms => new[] { Header }; public bool MatchingFilter { set => this.FadeTo(value ? 1 : 0); } protected SettingsSubsection() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Direction = FillDirection.Vertical; FlowContent = new FillFlowContainer { Direction = FillDirection.Vertical, Spacing = new Vector2(0, 5), RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }; } [BackgroundDependencyLoader] private void load() { AddRangeInternal(new Drawable[] { new OsuSpriteText { Text = Header.ToUpperInvariant(), Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }, Font = OsuFont.GetFont(weight: FontWeight.Black), }, FlowContent }); } } }